![]() hazmat suit) reduces the chance of mutation. The Starched Genes perk allows for locking mutations, as it reduces/eliminates both the chance of becoming mutated and their removal chance. Nuka-Grape, brahmin milk, or the perk cards Healing Hands, Rad Sponge and What Rads? can also be used to remove rads without risk of curing mutations. However, a percentage of rads is removed upon death. Mutations cannot be removed through death. They can keep using RadAway for more attempts to remove a mutation. Mutant's legendary items will only activate if the player is mutated.Įvery time the player uses RadAway, RadAway: diluted or a decontamination shower, there is a chance that a randomly selected mutation will be removed. The Class Freak perk will reduce the negative effects of a mutation by 25/50/75%, while Strange in Numbers will grant a 25% increase to the positive effect if teammates are also mutated. The exceptions are Carnivore and Herbivore, which prevent one another from being acquired. It is possible to acquire up to 18 of the 19 available mutations at the same time. If a mutation is acquired from radiation damage, another mutation cannot be acquired until the player leaves that server. Players cannot acquire a mutation from radiation until level 5. This can occur from being struck by excessive background radiation from a source such as zones devastated by nukes, irradiated creatures, radioactive waste, etc. Whenever a player takes radiation damage, they have a chance to gain a mutation, equivalent to 5% per 5 points of radiation damage. Mutations are semi-permanent effects that provide both positive and negative effects. They provide both positive and negative effects. Mutations are acquired by the player when exposed to radiation. For an overview of Fallout 76 content, please refer to " Portal:Fallout 76.".For mutations in other Fallout games, please see " Mutation".For details, please see the respective articles. The content is not described in full detail on this page.You can also join the Discord server to talk to other writers.This page lists all mutations in Fallout 76. Then read our about page, it's pretty short and it'll give you some helpful tips to get off to a good start here, asking for criticism on an article you create wouldn't hurt either. Want to get a good start on your article? Fallout Fanfiction and Roleplaying Wiki.I want to write Fallout fanon, but I don't think this is the wiki for me! Alternately, there's the Fallout Roleplaying Wiki. Oddly enough, The Wastes has its own wiki (which partially serves as a graveyard for Tranquility Lane content of yore): The Wastes Wiki. Those of you looking for a dedicated Fallout RP site should check out the Wastes. It is true that we do roleplay on this site but you should not come here for that reason. Tranquility Lane is not an RP (roleplaying) wiki. Urban dictionary's definition is: "Fanon is the collection concepts and ideas that are normally used in most fan fiction, but don't really exist in the real story's canon." Is This an RP Wiki? Wikipedia's definition is: "Canon, in terms of a fictional universe, is any material that is considered to be "genuine," or can be directly referenced as material produced by the original author or creator of a series."įanon: Additions to the Fallout universe (i.e: factions, places, characters), made by fans of the game. Tranquility Lane is a site where fans can expand on the Fallout canon, creating fanon and building off each others' stories.Ĭanon: The 'real' Fallout universe, made by the creators of the game. ![]()
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